The Telegram-based tap-to-earn game W-Coin has unveiled a strict inactivity rule as it gears up for its token launch and airdrop on The Open Network (TON). Players who remain offline for more than three days will see 5% of their token supply burned daily until they log back in.
While inactivity rules aren’t new in tap-to-earn games, W-Coin’s approach stands out as particularly severe. For comparison, X Empire, another game in the genre, allows up to 30 days of inactivity before penalizing players.
“This ensures only active players shape the W-Coin ecosystem, increasing opportunities for them to earn,” the game’s announcement stated on Telegram. According to the developers, the rule is also intended to boost the token’s value ahead of its highly anticipated launch.
Community Reactions: Opportunity or Overkill?
Mixed Opinions
The community has reacted with a blend of excitement and concern. Some players see the rule as an opportunity to claim a larger share of tokens when the airdrop occurs, as inactive players forfeit their holdings. Others, however, argue that the three-day limit is unnecessarily harsh for a game based on the simplistic tap-to-earn concept.
By contrast, X Empire implemented similar rules with a more lenient 30-day inactivity threshold, justifying it as a way to “honor” loyal and active players. Critics of W-Coin’s rule argue that three days may discourage casual players from participating in the ecosystem.
Premium Players Escape the Burn
Interestingly, W-Galaxy subscribers—players who purchase the premium version of the game—are exempt from the inactivity penalty. Available in two tiers, Complete and Lite, for 249 and 149 stars respectively, this premium access shields users from token burns. Stars, Telegram’s virtual currency, start at £5.94 for a bundle of 250.
This tiered system raises questions about fairness, as some view the exemption as prioritizing paying users over the broader player base.
Countdown to W-Coin’s December Launch
Snapshots and Allocations
As W-Coin prepares for its December token launch, it has already taken one significant “snapshot” of in-game data at the end of October. This snapshot will help determine the token allocations for active players. However, in-game progress has continued, with another final snapshot expected before the launch.
Once the final snapshot is complete, the data will finalize each player’s token allocation. This milestone will pave the way for the token listing and airdrop, where 70% of the total supply will be distributed to eligible participants.
The Bigger Picture
With the airdrop allocating the majority of its supply to players, W-Coin is banking on an engaged community to support its ecosystem. However, the strict inactivity rule may polarize the player base and potentially impact the game’s long-term appeal.
W-Coin is taking a bold stance with its three-day inactivity burn, aiming to foster an active player base and increase its token’s value before launch. While some players see the rule as an opportunity, others feel it risks alienating casual participants. As the December token launch approaches, the success of this strategy will soon be put to the test in the ever-evolving world of blockchain gaming.